Home
Szukaj
Premiery
Moje gry
Menu
-
Niedostępna

IMJIN WAR 1592-93: First Japanese Invasion of Korea

Liczba graczy: 2 - 4
Czas gry: 120 - 240 minut
Wiek od: 15 lat
Wydanie oryginalne: Serious Historical Games
The Imjin War relates the story of one of the toughest conflict in the end of the 16th century, depicting the invasion of the Joseon kingdom of Korea by the Japanese. The Japanese must capture possibly the whole of the peninsula from their Busan foothold in the South. The Korean player must repel the invasion with the help of China... The Japanese have very numerous land forces at the st... czytaj dalej
The Imjin War relates the story of one of the toughest conflict in the end of the 16th century, depicting the invasion of the Joseon kingdom of Korea by the Japanese. The Japanese must capture possibly the whole of the peninsula from their Busan foothold in the South. The Korean player must repel the invasion with the help of China...

The Japanese have very numerous land forces at the start of the game, but their navy, although numerous, is weak and poorly led and their goal is to conquer all of Korea in order to reach – and conquer - China.
The Korean player must first hold desperately against the initial invasion and superior enemy troops, waiting for Chinese reinforcements, counting on local rebellion, and most of all his powerful navy to alter the course of events.

Seizing the main areas, winning land and naval battles, gaining allies will prove the decisive factor in winning this war.

The game events and tactical chits allow full replay ability thanks to the numerous various situations that their create on the diplomatic, military.
Scale: One combat unit counter represents 500 (samurais) to 2,000 men (soldiers and civilian servants) or cavalry on its front (full side) and half that on its back (reduced side).
One artillery/fire wagon/siege weapon counter represents about ten guns/rocket launcher/towers and half that on its back.
One naval unit counter represents 10 light ships, 5 medium ships or one heavy or super-heavy ship and half that or reduced on its back.

Turn length: One month in fair weather (March–October); two months in inclement periods (November–February).
Reklama
Najlepsze gry planszowe, Wsiąść do Pociągu, Catan, Osadnicy z Catanu, najlepsze planszówki, Carcassonne gra, gry planszowe dla 2 osób, gry planszowe sklep, Splendor, Arnak, Everdell, tanie planszówki, gry na imprezę, Brass: Birmingham, Root, Tajniacy, 5 sekund, Pociągi gra planszowa, top gier planszowych, gry planszowe na prezent, Gloomhaven, Monopoly, Terraformacja Marsa, Scrabble cena, Azul, ranking gier planszowych, gry planszowe na imprezę, gry planszowe dla dzieci, top lista, aktualności gier planszowych, zapowiedzi gier, przedsprzedaże planszówek, kalendarz premier, Wiedźmin.
Wykorzystujemy pliki cookies do celów statystycznych, analitycznych, personalizacji treści i reklam oraz celów związanych z bezpieczeństwem naszego serwisu. Korzystanie ze strony planszeo.pl bez zmiany ustawień przeglądarki lub zastosowania funkcjonalności rezygnacji opisanych w Polityce Prywatności oznacza, że pliki cookies będą zamieszczana na urządzeniu, z którego korzystasz. Więcej na temat cookies znajdziesz w Polityce Prywatności dostępnej pod linkiem Polityka prywatności