Sitting Bull, leader of the Hunkpapa Lakota, occupies a key place in history for his role in the Battle of Little Bighorn in 1876, where the Lakota and Cheyenne nations defeated the Seventh Cavalry. Since then, his name has become a symbol of his people’s resistance and the preservation of their traditions.
Experience the daily life of one of the Council Fires, the tribes that make up the Lakota people.
Guided by Sitting Bull, travel the territories in search of game, participate in Lakota traditions and beliefs and witness feats and exploits in the era before the conflict with the US expansion.
The goal will be to accumulate the greatest amount of Prestige Points (PP) at the end of the game. Prestige Points are obtained through the strategic placement of tribe members, the control of the five regions, overcoming milestones and accumulating sacred stones.
GAMEPLAY
The game is played in turns, starting with the starting player and continuing clockwise until everyone has no more Lakota pawns to place on the board. When the last player finishes their turn, the final score is calculated.
On their turn, the active player will follow these 7 steps in order:
- 1. Play a card
- 2. Place a Lakota pawn
- 3. Interact with Sitting Bull
- 4. Perform the region action
- 5. Check the Milestones
- 6. Draw a new card
- 7. Replenish the region with a new card
FINAL SCORING
Once all players have placed all of their Lakota pawns on the board, calculate the final score to determine who wins the game. Use the score sheet to record the points earned in each of the following sections:
- 1. Sacred stones: add up the points for all the sacred stones you have (tokens and presents).
- 2. Paths: use the scoring card to calculate how many prestige points you get from the 4 paths, according to the number of items you have of each path.
- 3. Powwow: score points according to the number of Lakota pawns located in the powwow area.
- 4. Offerings: in each of the 5 regions, the player with the most Lakota pawns scores the points for the region's offerings. If two or more players tie, no one scores the points.
- 5. Milestones: Score the points earned with the claimed milestones.
- 6. Wisdom cards: Score the points on your wisdom card if you have achieved the goal.
The player with the highest total score is declared the winner. In the event of a tie, the winner will be the player with the most items of the Path of Silence. If the tie persists, share the victory.