The Vaults of Zarn is the second campaign expansion to Torch & Shield. It is a narrative focused supplement that introduces expanded rules for Torch & Shield split into four sections.
This Digital PDF is over 220 pages, and adds a large amount of content to the game.
Grand Campaigns
- Rules for playing expansive and epic campaigns of Torch & Shield. Explore the different areas of a dangerous and hostile underworld while you search for clues as to where the Zarn Dwarves have concealed their treasure.
- As you locate new areas, you unlock new scenarios.
- Grand Campaigns adds Trading Post events, Hold exploration and alternate victory conditions.
- Grand Campaigns in Torch & Shield create a narrative experience unlike any other game.
Mag Zarn
- New monsters.
- New Event and Search Tables.
- New competitive and Co-op Scenarios
- Legendary Treasures .
- Quest Rules to add unlimited adventure to your campaigns.
- A load of new scenarios.
Liars and Thieves
Rules for four new playable crews:
- Ostari Treasure Hunters
- Elves of the Abyssal Wood
- Kraghelm Clan Dwarves
- Outcasts
Delving Deep
You can now play as the monster crews! Introducing two new types to the game:
- The vicious and terrifying Krell
- The ancient undead Cursed Clans.
This section also includes expanded rules for solo/coop games and campaigns.
The book also includes an expanded armoury and new HIrelings/Warriors of Renown.
This PDF also includes print and play files for Quest cards