The Chameleons join Moustache: a fifth family that adapts to the requested color, plus 4 new Rule cards for even more chaos (and fur!
The fur is growing back in the kingdom of Moustache! This first expansion introduces the Chameleons, a fifth animal family with a fearsome power: they always adapt to the requested color. Numbered 0+ to 10+, they win all ties against regular cards and can slip into any trick, whether you hold the color or not. A joker? No: a tactical tool that opens up tough choices every turn. Four new Rule cards (2 white, 2 black) spice up the base game's cult formula: Chameleons that cancel each other out, tricks they snatch automatically, hands inflated then purged, victory at exactly 3 tricks. Setup takes one sentence: add the 15 cards, deal 2 more to each player, and play. This expansion requires a copy of Moustache and gives it a whole new lease of life.